I wanted to do a screencast on Silverlight GPU Acceleration
Hopefully this video should show how to use GPU acceleration and when to use it, and an instance of when you might not want to use it.
There are lots of other instances of when you would want to, and not want to use GPU acceleration (and I will probably cover them in future videos), as I like to keep the screencasts short.
1 comment:
Ok, it's nice, but what about support of 3D polygonal models?
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